TOP

E-Learning Modules

The Kern Entrepreneurial Engineering Network (KEEN) fosters an entrepreneurial mindset in engineering students. An entrepreneurial mindset applies to all aspects of life, beginning with curiosity about our changing world, integrating information from various resources to gain insight, and identifying unexpected opportunities to create value. An engineer equipped with an entrepreneurial mindset is able to create extraordinary value within any type of organization. KEEN schools identify, nurture, and develop entrepreneurially minded engineers who will contribute to our national economic prosperity and secure individual fulfillment through a lifetime of meaningful work. To learn more about KEEN, visit engineeringunleashed.com.

Development of e-learning modules supporting entrepreneurially minded learning is part of this effort. The University of New Haven, a KEEN partner institution, aims to instill an entrepreneurial mindset in its engineering students by integrating e-learning modules into existing engineering and computer science courses. These modules will be shared educational resources, available to KEEN and others.

Modules Currently Available for Use

The modules that have been developed so far, together with the learning outcomes for each module are listed below.

Developing customer awareness and quickly testing concepts through customer engagement

 Learning Outcomes

  • Compare the process of testing concepts through customer engagement, driven by customer awareness, to examples of successful successive refinement, including evolution of the species and Boyd's OODA Loop
  • Analyze a proposed customer awareness technique relative to a stated product/service and market environment
  • Make inferences drawn from a primary source on the democratization of innovation

 

Thinking creatively to drive innovation

Learning Outcomes

  • Describe the meaning of creativity, a rare but achievable form of thinking
  • Explain the observation that creativity is influenced much more by nurture than nature
  • Describe the universality and power of the divergent-convergent thinking process
  • Apply the Medici Effect when forming teams
  • Apply the Ask-Ask-Ask method
  • Apply the Fishbone Diagramming method
    1. Apply the Mind Mapping method

Learning from failure

Learning Outcomes

  • List common mistakes in the product development cycle for real world projects
    1. Develop a list of practical options to correct or avoid potential mistakes that may occur in specific projects
    1. Explain the potential risks of failure and proposed solutions in terms familiar to various stakeholders
    1. Provide recommendations for deciding when to stop a project or when to continue it
    1. Extract practical lessons learned by reviewing case histories of failures

Cost of production and market conditions

Learning Outcomes 

  • Analyze the effects of different business models
    1. Construct models that compare different growth scenarios
    1. Describe the nature of the firm that will be best for the product and its environment 
    1. Explain the linkages between the production function and various costs and profits
    1. Describe the behavior of costs in the short run and long run production
    1. Identify economies of scale and dis-economies of scale through long run cost curves
    1. Calculate the total cost of a bicycle (product) offered for sale in a retail store
    1. Apply various methods to suggest a selling price based on the costs of production
    Identify the market scenarios for a product

The elevator pitch: advocating for your good ideas

Learning Outcomes

  • Identify the value proposition of a product or service from the point of view of a variety of stakeholders
    1. Articulate the criteria that yield an effective pitch
    1. Outline a process for developing elevator pitches
    1. Implement strategies for recovering from an unsuccessful pitch experience

Building, sustaining and leading effective teams and establishing performance goals

Learning Outcomes

  • Recognize the team life-cycle model
    1. Identify success factors at each stage of the team development process that influence productivity
    1. Differentiate between consensus and compromise
    1. Examine individual preferences’ dichotomies found in a personality comparison instrument
    1. Identify factors that influence actions and decision-making
    1. Recognize four different viewpoints used to reach consensus.
    1. Relate the importance of team and individual performance to reaching overall objectives
    1. Design a performance plan
    1. Recognize what conflict is and ways it is manifested in project teams
    1. Differentiate constructive from destructive approaches to conflict in teams
    1. Identify ways to address conflicts in teams most productively

Applying systems thinking to complex problems

Learning Outcomes

  • Define system, systems architecture, and system engineering
    1. Decompose system hierarchy to at least four levels
    1. Define any system from various perspectives, including technical feasibility, value, risk, and societal impact
    1. Describe four methods of developing a system architecture
    1. Apply the heuristic architecting method to develop a system architecture

Developing a business plan that addresses stakeholder interests, market potential and economics

Learning Outcomes

  • Identify an innovative and differentiated business concept 
    1. Develop a strategy for returning value to economic stakeholders
    1. Construct a business’s value chain, showing the company’s operational flow
    1. Assess a business market opportunity, including competitive positioning
    1. Develop market entry, growth and exploitation strategy
    1. Develop key business plan assumptions and simulate business performance
    1. Utilize resources to prepare valuable business plans

Role of product in value creation

Learning Outcomes

  • Describe each element of the total product concept
    1. Apply the Product concept to past product successes and failures
    1. Define the concept of value
    1. Explain the value proposition canvas
    1. Relate the Product concept to the value proposition canvas
    1. Evaluate value creation using the value proposition canvas

Adapting a business to a changing climate

Learning Outcomes

  • Explain the ways in which new and existing firms are impacted by changing business conditions
    1. Describe the various factors that make up market/business conditions
    1. Perform environmental scanning on the business environment
    1. Describe ways in which firms deal with changes in its business environment
    1. Explain the mindset and characteristics of those people (and organizations) that survive and thrive given challenges and setbacks

Full List of Modules

The full list of e-learning modules to be developed as part of this project and the courses into which they will be integrated at the University of New Haven are shown below.

Generating new ideas based on societal needs and business portunities

Target Courses for Integration of Modules

  • Introduction to Engineering (First-Year)

Developing customer awareness and quickly testing concepts through customer engagement

Target Courses for Integration of Modules

  • Introduction to Engineering (First-Year)

Thinking creatively to drive innovation

Target Courses for Integration of Modules

  • Project Planning and Development (First-Year)

Learning from failure

Target Courses for Integration of Modules

  • Project Planning and Development (First-Year)

Establishing the cost of production or delivery of a service, including scaling strategies

Target Courses for Integration of Modules

  • Project Management and Engineering Economics (Sophomore)

Determining market risks 

Target Courses for Integration of Modules

  • Applied Engineering Statistics (Junior)

Designing innovatively under constraints

Target Courses for Integration of Modules

(Junior Courses)

  • Transport Operations II 
  • Mechanics and Structures Lab
  • Software Project Analysis and Design
  • Junior Design Laboratory
  • Fundamentals of Mechanical Design
  • System Engineering Concepts and Design

 

Financing a business

Target Courses for Integration of Modules

  • Business Principles and Entrepreneurship for Engineers and Scientists

 

Developing a business plan that addresses stakeholder interests, market potential and economics

Target Courses for Integration of Modules

  • Business Principles and Entrepreneurship for Engineers and Scientists

Role of product in value creation

 

Target Courses for Integration of Modules

  • Business Principles and Entrepreneurship for Engineers and Scientists

Adapting a business to a changing climate 

 

Target Courses for Integration of Modules

  • Business Principles and Entrepreneurship for Engineers and Scientists

The elevator pitch: advocating for your good ideas 

 

Target Courses for Integration of Modules

  • Business Principles and Entrepreneurship for Engineers and Scientists

Resolving difficult ethical issues 

Target Courses for Integration of Modules

(Junior Courses)

  • Professional Engineering Seminar
  • Social & Professional Issues in Computing
  • Professional and Ethical Practice

Building, sustaining and leading effective teams and establishing performance goals

Target Courses for Integration of Modules

(Junior Courses)

  • Chemical Engineering Laboratory
  • Soil Mechanics Laboratory
  • Junior Design Laboratory
  • Mechanics Laboratory
  • System Engineering Design Process

Building relationships with corporations and communities 

Target Courses for Integration of Modules

  • Mandatory internships

Applying systems thinking to complex problems 

 

Target Courses for Integration of Modules

  • Disciplinary Senior Design Courses

Recruiting and servicing clients 

 

Target Courses for Integration of Modules

  • Disciplinary Senior Design Courses

Defining and protecting intellectual property 

Target Courses for Integration of Modules

  • Disciplinary Senior Design Courses
 

These e-learning modules target the KEEN student outcomes.

The e-learning modules should be interactive, structured in a way that will allow integration into regular courses or utilization as supplementary resources, and must be accompanied with a teaching guide.

At the University of New Haven, the KEEN e-learning modules are integrated into a variety of courses that span First-Year through senior years of seven engineering and computer science programs. The modules are generic enough to allow their deployment in various courses and majors.

The length of each module is 3-9 hours of online student work. Online student work includes the amount of time a student is expected to spend reviewing material in a module as well as the average time needed to complete module assignments, activities or exercises.

List of Universities and Colleges that have Deployed Modules

    1. California State University, Chico
    2. Embry-Riddle Aeronautical University
    3. Grand Valley State University
    4. James Madison University
    5. Lafayette College
    6. Lawrence Technological University
    7. Manhattan College
    8. Marquette University
    9. Michigan Technological University
    10. Ohio Northern University
    11. Pennsylvania State University
    12. Rose-Hulman Institute of Technology
    13. San Francisco State University
    14. Santa Clara University
    15. Tulane University
    16. University of Alabama at Birmingham
    17. University of Cincinnati
    18. University of Connecticut
    19. University of Dayton
    20. University of the Pacific
    21. University of Texas at Dallas
    22. Villanova University
    23. University of New Haven
    24. University of Virginia
    25. Wichita State University
    26. Western New England University

Are You Interested in Developing a Module?

Are you a university or college faculty member interested in taking students beyond problem-solving to create value through student-centered and collaborative learning, or

Are you an industry expert, practitioner, and among those interested in fostering an entrepreneurial mindset in engineering students?

Then, Click here to download the KEEN e-Learning Module Development Proposal Form.

Please note that:

  • All developers must participate in an online training program on how to design and construct online learning modules that are highly interactive and of high quality. The Office of eLearning at University of New Haven will provide the necessary online training.
  • This training program is an investment in your professional development. You will find a sample course content on writing learning outcomes and a short interactive exercise on the Online Training Program web page.
  • The training itself will be online, and will take one-week.
  • All e-learning modules are owned by KEEN and become part of its repository.

Are You Interested in Deploying a Module at Your Institution?

We periodically run a mini-grant program to help faculty at other institutions deploy one of the currently available e-learning modules in an engineering or computer science course they teach. Click here to download the mini-grant application form.

Contact Us

For more information, e-mail KEEN@newhaven.edu

Mini-Grant Application

Click here to download the mini-grant application form.

Request for Proposals

Click here  to download the e-Learning Module Development Proposal Form